Gold Prediction in League of Legends Matches. Analysis of Economic Variables

Abstract

This research uses data from competitive League of Legends matches in Brazil to predict the total amount of gold generated. This prediction, along with an exploratory analysis, is used to assess the total gold value as a metric for player efficiency, leveraging data from the teams and their players participating in the championship. Through an exploratory analysis, examining correlations between variables and applying the Ordinary Least Squares (OLS) regression algorithm, the objective of this work is to perform a linear regression to verify the importance of variables such as kills, assists, minion kills, monster kills, and towers in obtaining gold during matches. This study identifies linear and non-linear relationships for certain selected variables, categorized by aggregated team data and individual player data (divided by their respective in-game roles) to predict gold earned.

Keywords: e-Sports analytics, Machine learning, Data mining, e-Sports

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Author Biographies

João Pedro de Assis Patricio Borges,

http://lattes.cnpq.br/4894314646656132

André Ribeiro da Silva,

http://lattes.cnpq.br/5028921287123224

Published
2026-01-04
How to Cite
Borges, J. P. de A. P., & Silva, A. R. da. (2026). Gold Prediction in League of Legends Matches. Analysis of Economic Variables. Lecturas: Educación Física Y Deportes, 30(332), 54-72. https://doi.org/10.46642/efd.v30i332.8387
Section
Research Articles